diff --git a/acc/mhd_solver/stencil_process.sps b/acc/mhd_solver/stencil_process.sps index a4970b5..0d47dad 100644 --- a/acc/mhd_solver/stencil_process.sps +++ b/acc/mhd_solver/stencil_process.sps @@ -69,7 +69,8 @@ sink_gravity(int3 globalVertexIdx){ DCONST_REAL(AC_sink_pos_y), DCONST_REAL(AC_sink_pos_z)}; const Scalar distance = length(grid_pos - sink_pos); - const Scalar gravity_magnitude = (Scalar(0.01) * sink_mass) / (distance * distance); + const Scalar soft = 0.12; + const Scalar gravity_magnitude = (Scalar(0.01) * sink_mass) / pow(((distance * distance) + soft*soft), 1.5); const Vector direction = (Vector){(sink_pos.x - grid_pos.x) / distance, (sink_pos.y - grid_pos.y) / distance, (sink_pos.z - grid_pos.z) / distance};