/* Copyright (C) 2014-2019, Johannes Pekkilae, Miikka Vaeisalae. This file is part of Astaroth. Astaroth is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Astaroth is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Astaroth. If not, see . */ #pragma once #ifdef __cplusplus extern "C" { #endif #include "astaroth_defines.h" typedef struct node_s* Node; // Opaque pointer to node_s. typedef struct { } DeviceConfiguration; /** */ AcResult acNodeCreate(const int id, const AcMeshInfo node_config, Node* node); /** */ AcResult acNodeDestroy(Node node); /** */ AcResult acNodePrintInfo(const Node node); /** */ AcResult acNodeQueryDeviceConfiguration(const Node node, DeviceConfiguration* config); /** */ AcResult acNodeAutoOptimize(const Node node); /** */ AcResult acNodeSynchronizeStream(const Node node, const Stream stream); /** Deprecated ? */ AcResult acNodeSynchronizeVertexBuffer(const Node node, const Stream stream, const VertexBufferHandle vtxbuf_handle); // Not in Device /** */ AcResult acNodeSynchronizeMesh(const Node node, const Stream stream); // Not in Device /** */ AcResult acNodeSwapBuffers(const Node node); /** */ AcResult acNodeLoadConstant(const Node node, const Stream stream, const AcRealParam param, const AcReal value); /** Deprecated ? Might be useful though if the user wants to load only one vtxbuf. But in this case * the user should supply a AcReal* instead of vtxbuf_handle */ AcResult acNodeLoadVertexBufferWithOffset(const Node node, const Stream stream, const AcMesh host_mesh, const VertexBufferHandle vtxbuf_handle, const int3 src, const int3 dst, const int num_vertices); /** */ AcResult acNodeLoadMeshWithOffset(const Node node, const Stream stream, const AcMesh host_mesh, const int3 src, const int3 dst, const int num_vertices); /** Deprecated ? */ AcResult acNodeLoadVertexBuffer(const Node node, const Stream stream, const AcMesh host_mesh, const VertexBufferHandle vtxbuf_handle); /** */ AcResult acNodeLoadMesh(const Node node, const Stream stream, const AcMesh host_mesh); /** Deprecated ? */ AcResult acNodeStoreVertexBufferWithOffset(const Node node, const Stream stream, const VertexBufferHandle vtxbuf_handle, const int3 src, const int3 dst, const int num_vertices, AcMesh* host_mesh); /** */ AcResult acNodeStoreMeshWithOffset(const Node node, const Stream stream, const int3 src, const int3 dst, const int num_vertices, AcMesh* host_mesh); /** Deprecated ? */ AcResult acNodeStoreVertexBuffer(const Node node, const Stream stream, const VertexBufferHandle vtxbuf_handle, AcMesh* host_mesh); /** */ AcResult acNodeStoreMesh(const Node node, const Stream stream, AcMesh* host_mesh); /** */ AcResult acNodeIntegrateSubstep(const Node node, const Stream stream, const int step_number, const int3 start, const int3 end, const AcReal dt); /** */ AcResult acNodeIntegrate(const Node node, const AcReal dt); /** */ AcResult acNodePeriodicBoundcondStep(const Node node, const Stream stream, const VertexBufferHandle vtxbuf_handle); /** */ AcResult acNodePeriodicBoundconds(const Node node, const Stream stream); /** */ AcResult acNodeReduceScal(const Node node, const Stream stream, const ReductionType rtype, const VertexBufferHandle vtxbuf_handle, AcReal* result); /** */ AcResult acNodeReduceVec(const Node node, const Stream stream_type, const ReductionType rtype, const VertexBufferHandle vtxbuf0, const VertexBufferHandle vtxbuf1, const VertexBufferHandle vtxbuf2, AcReal* result); #ifdef __cplusplus } // extern "C" #endif