#include "perfect/gpu_turbo.hpp" #include "perfect/init.hpp" #define OR_DIE(expr) int main(void) { using namespace perfect; init(); GpuTurboState state; for (unsigned int gpu = 0; gpu < 1; ++gpu) { PERFECT(perfect::get_gpu_turbo_state(&state, gpu)); PERFECT(perfect::disable_gpu_turbo(gpu)); PERFECT(perfect::set_gpu_turbo_state(state, gpu)); } }