Trying to figure out how to upload values to GPU.

This commit is contained in:
Miikka Vaisala
2019-06-26 15:23:46 +08:00
parent 656e50316a
commit 231a8aa06e
3 changed files with 46 additions and 5 deletions

View File

@@ -253,11 +253,11 @@ forcing(int3 globalVertexIdx)
//Placeholders until determined properly //Placeholders until determined properly
Scalar magnitude = 0.05; //Scalar magnitude = 0.05;
Vector k_force = (Vector){2.0, 0.0, 0.0}; //Vector k_force = (Vector){2.0, 0.0, 0.0};
Vector ff_re = (Vector){0.0, 0.5, 0.0}; //Vector ff_re = (Vector){0.0, 0.5, 0.0};
Vector ff_im = (Vector){0.0, 0.8666, 0.0}; //Vector ff_im = (Vector){0.0, 0.8666, 0.0};
Scalar phase = Scalar(0.79); //Scalar phase = Scalar(0.79);
//Determine that forcing funtion type at this point. //Determine that forcing funtion type at this point.

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@@ -493,3 +493,30 @@ acSynchronize(void)
return AC_SUCCESS; return AC_SUCCESS;
} }
//Tool for loadin forcing vector information into the device memory
AcResult
acForcingVec(const AcReal magnitude, const AcReal3 k_force, const AcReal3 ff_hel_re,
const AcReal3 ff_hel_im, const AcReal phase)
{
loadDeviceConstant(device[i], AC_forcing_magnitude, AC_forcing_magnitude);
loadDeviceConstant(device[i], AC_forcing_phase, AC_forcing_phase );
loadDeviceConstant(device[i], AC_k_forcex, k_force.x);
loadDeviceConstant(device[i], AC_k_forcey, k_force.y);
loadDeviceConstant(device[i], AC_k_forcez, k_force.z);
loadDeviceConstant(device[i], AC_ff_hel_rex, ff_hel_re.x);
loadDeviceConstant(device[i], AC_ff_hel_rey, ff_hel_re.y);
loadDeviceConstant(device[i], AC_ff_hel_rez, ff_hel_re.z);
loadDeviceConstant(device[i], AC_ff_hel_imx, ff_hel_im.x);
loadDeviceConstant(device[i], AC_ff_hel_imy, ff_hel_im.y);
loadDeviceConstant(device[i], AC_ff_hel_imz, ff_hel_im.z);
return AC_SUCCESS;
}

View File

@@ -236,10 +236,24 @@ run_simulation(void)
AcReal bin_save_t = mesh_info.real_params[AC_bin_save_t]; AcReal bin_save_t = mesh_info.real_params[AC_bin_save_t];
AcReal bin_crit_t = bin_save_t; AcReal bin_crit_t = bin_save_t;
/* Step the simulation */ /* Step the simulation */
for (int i = 1; i < max_steps; ++i) { for (int i = 1; i < max_steps; ++i) {
const AcReal umax = acReduceVec(RTYPE_MAX, VTXBUF_UUX, VTXBUF_UUY, VTXBUF_UUZ); const AcReal umax = acReduceVec(RTYPE_MAX, VTXBUF_UUX, VTXBUF_UUY, VTXBUF_UUZ);
const AcReal dt = host_timestep(umax, mesh_info); const AcReal dt = host_timestep(umax, mesh_info);
#if LFORCING
//Generate a forcing vectors before canculating an integration step.
//Placeholders until determined properly
AcReal magnitude = 0.05;
AcReal phase = Scalar(0.79);
AcReal3 k_force = (AcReal3){2.0, 0.0, 0.0};
AcReal3 ff_hel_re = (AcReal3){0.0, 0.5, 0.0};
AcReal3 ff_hel_im = (AcReal3){0.0, 0.8666, 0.0};
acForcingVec(magnitude, k_force, ff_hel_re,ff_hel_im, phase);
#endif
acIntegrate(dt); acIntegrate(dt);
t_step += dt; t_step += dt;