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# Astaroth - A Multi-GPU Library for Generic Stencil Computations {#mainpage} # Astaroth - A Multi-GPU Library for Generic Stencil Computations {#mainpage}
[Specification](doc/Astaroth_API_specification_and_user_manual/API_specification_and_user_manual.md) | [Contributing](CONTRIBUTING.md) | [Licence](LICENCE.md) | [Issue Tracker](https://bitbucket.org/jpekkila/astaroth/issues?status=new&status=open) | [Wiki](https://bitbucket.org/jpekkila/astaroth/wiki/Home) [Specification](doc/Astaroth_API_specification_and_user_manual/API_specification_and_user_manual.md) | [Contributing](CONTRIBUTING.md) | [Licence](LICENCE.md) | [Repository](https://bitbucket.org/jpekkila/astaroth) | [Issue Tracker](https://bitbucket.org/jpekkila/astaroth/issues?status=new&status=open) | [Wiki](https://bitbucket.org/jpekkila/astaroth/wiki/Home)
Astaroth is a multi-GPU library for three-dimensional stencil computations. It is designed especially for performing high-order stencil Astaroth is a multi-GPU library for three-dimensional stencil computations. It is designed especially for performing high-order stencil
computations in structured grids, where several coupled fields are updated each time step. Astaroth consists of a multi-GPU and single-GPU computations in structured grids, where several coupled fields are updated each time step. Astaroth consists of a multi-GPU and single-GPU