Benchmarking now prints out also percentiles
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@@ -40,6 +40,12 @@
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#include <math.h>
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#include <vector>
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static bool
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smaller_than(const double& a, const double& b)
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{
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return a < b;
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}
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int
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run_benchmark(const char* config_path)
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{
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@@ -59,21 +65,37 @@ run_benchmark(const char* config_path)
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acInit(mesh_info);
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acLoad(*mesh);
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std::vector<double> results;
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results.reserve(num_iters);
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// Warmup
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for (int i = 0; i < 10; ++i) {
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acIntegrate(0);
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}
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acSynchronize();
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const AcReal dt = FLT_EPSILON;
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Timer total_time;
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timer_reset(&total_time);
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Timer step_time;
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for (int i = 0; i < num_iters; ++i) {
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const AcReal dt = FLT_EPSILON;
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timer_reset(&step_time);
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acIntegrate(dt);
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acSynchronize();
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results.push_back(timer_diff_nsec(step_time) / 1e6);
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}
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acSynchronizeStream(STREAM_ALL);
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acSynchronize();
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const double ms_elapsed = timer_diff_nsec(total_time) / 1e6;
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const double nth_percentile = 0.95;
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std::sort(results.begin(), results.end(), smaller_than);
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printf("vertices: %d^3, iterations: %d\n", nn, num_iters);
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printf("Total time: %f ms\n", ms_elapsed);
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printf("%dth percentile per step: %f ms\n", int(100 * nth_percentile),
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results[int(nth_percentile * num_iters)]);
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acQuit();
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acmesh_destroy(mesh);
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