Helical forcing funtion works.
But we will need a wavenumber generator to add stochasticity.
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@@ -263,7 +263,7 @@ forcing(int3 globalVertexIdx)
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//Determine that forcing funtion type at this point.
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//Determine that forcing funtion type at this point.
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//Vector force = simple_vortex_forcing(a, xx, magnitude);
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//Vector force = simple_vortex_forcing(a, xx, magnitude);
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//Vector force = simple_outward_flow_forcing(a, xx, magnitude);
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//Vector force = simple_outward_flow_forcing(a, xx, magnitude);
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Vector force = helical_forcing(magnitude, k_force, xx, ff_re,ff_im, phi);
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Vector force = helical_forcing(magnitude, k_force, xx, ff_re,ff_im, phase);
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if (is_valid(force)) { return force; }
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if (is_valid(force)) { return force; }
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else { return (Vector){0, 0, 0}; }
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else { return (Vector){0, 0, 0}; }
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