Merge branch 'master' into forcing

Now I need to test what works...

Conflicts:
	acc/mhd_solver/stencil_process.sps
This commit is contained in:
Miikka Vaisala
2019-06-27 11:22:31 +08:00
6 changed files with 120 additions and 82 deletions

View File

@@ -36,20 +36,9 @@ const char* realparam_names[] = {AC_FOR_REAL_PARAM_TYPES(AC_GEN_STR)};
const char* vtxbuf_names[] = {AC_FOR_VTXBUF_HANDLES(AC_GEN_STR)};
static const int MAX_NUM_DEVICES = 32;
static int num_devices = 1;
static int num_devices = 0;
static Device devices[MAX_NUM_DEVICES] = {};
static Grid
createGrid(const AcMeshInfo& config)
{
Grid grid;
grid.m = (int3){config.int_params[AC_mx], config.int_params[AC_my], config.int_params[AC_mz]};
grid.n = (int3){config.int_params[AC_nx], config.int_params[AC_ny], config.int_params[AC_nz]};
return grid;
}
static Grid grid; // A grid consists of num_devices subgrids
static Grid subgrid;
@@ -72,11 +61,33 @@ printInt3(const int3 vec)
printf("(%d, %d, %d)", vec.x, vec.y, vec.z);
}
static Grid
createGrid(const AcMeshInfo& config)
{
Grid grid;
grid.m = (int3){config.int_params[AC_mx], config.int_params[AC_my], config.int_params[AC_mz]};
grid.n = (int3){config.int_params[AC_nx], config.int_params[AC_ny], config.int_params[AC_nz]};
return grid;
}
AcResult
acCheckDeviceAvailability(void)
{
int device_count; // Separate from num_devices to avoid side effects
ERRCHK_CUDA_ALWAYS(cudaGetDeviceCount(&device_count));
if (device_count > 0)
return AC_SUCCESS;
else
return AC_FAILURE;
}
AcResult
acInit(const AcMeshInfo& config)
{
// Check devices
cudaGetDeviceCount(&num_devices);
// Get num_devices
ERRCHK_CUDA_ALWAYS(cudaGetDeviceCount(&num_devices));
if (num_devices < 1) {
ERROR("No CUDA devices found!");
return AC_FAILURE;
@@ -259,9 +270,9 @@ acStore(AcMesh* host_mesh)
AcResult
acIntegrateStep(const int& isubstep, const AcReal& dt)
{
const int3 start = (int3){STENCIL_ORDER / 2, STENCIL_ORDER / 2, STENCIL_ORDER / 2};
const int3 end = (int3){STENCIL_ORDER / 2 + subgrid.n.x, STENCIL_ORDER / 2 + subgrid.n.y,
STENCIL_ORDER / 2 + subgrid.n.z};
const int3 start = (int3){NGHOST, NGHOST, NGHOST};
const int3 end = (int3){NGHOST + subgrid.n.x, NGHOST + subgrid.n.y,
NGHOST + subgrid.n.z};
for (int i = 0; i < num_devices; ++i) {
rkStep(devices[i], STREAM_PRIMARY, isubstep, start, end, dt);
}
@@ -275,12 +286,12 @@ acIntegrateStepWithOffset(const int& isubstep, const AcReal& dt, const int3& sta
/*
// A skeleton function for computing integrations with arbitrary subblocks
// Uncommenting the following should work with a single GPU.
const int3 start = (int3){STENCIL_ORDER / 2, STENCIL_ORDER / 2, STENCIL_ORDER / 2};
const int3 end = (int3){STENCIL_ORDER / 2 + subgrid.n.x, STENCIL_ORDER / 2 + subgrid.n.y,
STENCIL_ORDER / 2 + subgrid.n.z};
rkStep(devices[0], STREAM_PRIMARY, isubstep, start, end, dt);
const int3 start = (int3){NGHOST, NGHOST, NGHOST};
const int3 end = (int3){NGHOST + subgrid.n.x, NGHOST + subgrid.n.y,
NGHOST + subgrid.n.z};
*/
return AC_FAILURE;
rkStep(devices[0], STREAM_PRIMARY, isubstep, start, end, dt);
return AC_SUCCESS;
}
AcResult
@@ -294,7 +305,7 @@ acBoundcondStep(void)
else {
// Local boundary conditions
for (int i = 0; i < num_devices; ++i) {
const int3 d0 = (int3){0, 0, STENCIL_ORDER / 2}; // DECOMPOSITION OFFSET HERE
const int3 d0 = (int3){0, 0, NGHOST}; // DECOMPOSITION OFFSET HERE
const int3 d1 = (int3){subgrid.m.x, subgrid.m.y, d0.z + subgrid.n.z};
boundcondStep(devices[i], STREAM_PRIMARY, d0, d1);
}
@@ -393,7 +404,7 @@ acBoundcondStep(void)
*/
// Exchange halos
for (int i = 0; i < num_devices; ++i) {
const int num_vertices = subgrid.m.x * subgrid.m.y * STENCIL_ORDER / 2;
const int num_vertices = subgrid.m.x * subgrid.m.y * NGHOST;
// ...|ooooxxx|... -> xxx|ooooooo|...
{
const int3 src = (int3){0, 0, subgrid.n.z};
@@ -403,8 +414,8 @@ acBoundcondStep(void)
}
// ...|ooooooo|xxx <- ...|xxxoooo|...
{
const int3 src = (int3){0, 0, STENCIL_ORDER / 2};
const int3 dst = (int3){0, 0, STENCIL_ORDER / 2 + subgrid.n.z};
const int3 src = (int3){0, 0, NGHOST};
const int3 dst = (int3){0, 0, NGHOST + subgrid.n.z};
copyMeshDeviceToDevice(devices[(i + 1) % num_devices], STREAM_PRIMARY, src,
devices[i], dst, num_vertices);
}