jpekkila
|
a930864f42
|
Merge branch 'master' into node_device_interface_revision_07-23
|
2019-08-07 07:43:28 +03:00 |
|
jpekkila
|
cf6b75f82a
|
Merged in cmakelist_rewrite_and_C_API_conformity_07-26 (pull request #1)
|
2019-08-07 06:53:17 +03:00 |
|
jpekkila
|
d7e26e8f21
|
Added forcing from stencil_process.sps to autotests. 3 Tests fail.
|
2019-08-06 19:15:28 +03:00 |
|
jpekkila
|
812b5e170e
|
Added some error checking to rendering
|
2019-08-06 16:32:36 +03:00 |
|
jpekkila
|
b90d261e89
|
Removed an unnecessary include from the root CMakeLists.txt
|
2019-07-26 14:18:11 +03:00 |
|
jpekkila
|
323d4e3b31
|
Replaced all calls to AC_VTXBUF_IDX to acVertexBufferIdx etc in all files
|
2019-07-23 14:37:28 +03:00 |
|
jpekkila
|
78aba6428e
|
Updated the copyright years throughout the project
|
2019-07-16 14:28:32 +03:00 |
|
jpekkila
|
0bda016e17
|
Reviewed the Astaroth interface. Now there's a clear distinction between synchronous and asynchronous functions. For basic usage, we provide a set of functions that are always safe to call (acIntegrate, acLoad, etc), but because of this, must be quite restricted in the sense that f.ex. the whole mesh must be loaded at once and computations cannot be executed concurrently on multiple GPUs. For more advanced users we provide asynchronous functions (such as acLoadWithOffset). Since we cannot know how the asynchronous functions are called (for example, when the integration step has been fully completed and the halos of neighboring subgrids can be safely communicated between GPUs), the responsibility of synchronization must be left to the user. In the existing implementations we currently use only the basic "safe" set of functions (except in renderer.cc), so the existing functionality has not been changed with these latests commits. Autotests also pass.
|
2019-07-09 18:42:00 +03:00 |
|
jpekkila
|
c71711ec36
|
Disabled real-time visualization by default. SDL2 is no longer a dependency when building with the default flags.
|
2019-07-04 22:30:26 +03:00 |
|
jpekkila
|
8864266042
|
Autoformatted all CUDA/C/C++ code
|
2019-06-18 16:42:56 +03:00 |
|
jpekkila
|
f970dca68c
|
Disabled a power-of-two error check as this may be too strict. See test_dims in autotest.cc which dimensions are guaranteed to work with reductions. Other dimensions may also work but are not yet extensively tested
|
2019-06-17 18:32:23 +03:00 |
|
jpekkila
|
0e48766a68
|
Added Astaroth 2.0
|
2019-06-14 14:19:07 +03:00 |
|