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d4eb3e0d35194baa40d826c4084e3228b4c149e2
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4 Commits

Author SHA1 Message Date
jpekkila
0ccd4e3dbc Major improvement: uniforms can now be set to default values. The syntax is the same as for setting any other values, f.ex. 'uniform Scalar a = 1; uniform Scalar b = 0.5 * a;'. Undefined uniforms are still allowed, but in this case the user should load a proper value into it during runtime. Default uniform values can be overwritten by calling any of the uniform loader funcions (like acDeviceLoadScalarUniform). Improved also error checking. Now there are explicit warnings if the user tries to load an invalid value into a device constant. 2020-01-28 18:17:31 +02:00
jpekkila
fdd829b888 Cleaned up samples and removed old unused stuff. Simplified CMake files. 2020-01-23 20:00:19 +02:00
jpekkila
65d9274eaa Updated samples to have consistent naming 2020-01-15 16:56:02 +02:00
jpekkila
23efcb413f Introduced a sample directory and moved all non-library-components from src to there 2020-01-15 16:24:38 +02:00
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