Files
astaroth/acc/mhd_solver/stencil_assembly.h

50 lines
2.2 KiB
C

#pragma once
#if LUPWD
Preprocessed Scalar
der6x_upwd(in ScalarField vertex)
{
Scalar inv_ds = AC_inv_dsx;
return (Scalar){Scalar(1.0 / 60.0) * inv_ds *
(-Scalar(20.0) * vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z] +
Scalar(15.0) * (vertex[vertexIdx.x + 1, vertexIdx.y, vertexIdx.z] +
vertex[vertexIdx.x - 1, vertexIdx.y, vertexIdx.z]) -
Scalar(6.0) * (vertex[vertexIdx.x + 2, vertexIdx.y, vertexIdx.z] +
vertex[vertexIdx.x - 2, vertexIdx.y, vertexIdx.z]) +
vertex[vertexIdx.x + 3, vertexIdx.y, vertexIdx.z] +
vertex[vertexIdx.x - 3, vertexIdx.y, vertexIdx.z])};
}
Preprocessed Scalar
der6y_upwd(in ScalarField vertex)
{
Scalar inv_ds = AC_inv_dsy;
return (Scalar){Scalar(1.0 / 60.0) * inv_ds *
(-Scalar(20.0) * vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z] +
Scalar(15.0) * (vertex[vertexIdx.x, vertexIdx.y + 1, vertexIdx.z] +
vertex[vertexIdx.x, vertexIdx.y - 1, vertexIdx.z]) -
Scalar(6.0) * (vertex[vertexIdx.x, vertexIdx.y + 2, vertexIdx.z] +
vertex[vertexIdx.x, vertexIdx.y - 2, vertexIdx.z]) +
vertex[vertexIdx.x, vertexIdx.y + 3, vertexIdx.z] +
vertex[vertexIdx.x, vertexIdx.y - 3, vertexIdx.z])};
}
Preprocessed Scalar
der6z_upwd(in ScalarField vertex)
{
Scalar inv_ds = AC_inv_dsz;
return (Scalar){Scalar(1.0 / 60.0) * inv_ds *
(-Scalar(20.0) * vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z] +
Scalar(15.0) * (vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z + 1] +
vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z - 1]) -
Scalar(6.0) * (vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z + 2] +
vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z - 2]) +
vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z + 3] +
vertex[vertexIdx.x, vertexIdx.y, vertexIdx.z - 3])};
}
#endif