Added a function for loading ScalarArrays to the GPU
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@@ -61,6 +61,11 @@ AcResult acDeviceLoadIntConstant(const Device device, const Stream stream, const
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AcResult acDeviceLoadInt3Constant(const Device device, const Stream stream, const AcInt3Param param,
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const int3 value);
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/** */
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AcResult acDeviceLoadScalarArray(const Device device, const Stream stream,
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const ScalarArrayHandle handle, const AcReal* data,
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const size_t num);
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/** */
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AcResult acDeviceLoadMeshInfo(const Device device, const Stream stream,
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const AcMeshInfo device_config);
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