Simplified the include directory. Everything is now in only two headers: astaroth.h and astaroth_utils.h. Removed old and unused stuff. user.h is unused in standalone but might be used with Pencil Code, so left that intact.

This commit is contained in:
jpekkila
2020-01-23 19:59:44 +02:00
parent ba899211ff
commit 7215e842fc
6 changed files with 508 additions and 706 deletions

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@@ -17,30 +17,208 @@
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <cuda_runtime_api.h> // Vector types
#include <float.h> // FLT_EPSILON, etc
#include <stdio.h> // printf
#include <stdlib.h> // size_t
// Library flags
#define STENCIL_ORDER (6)
#define NGHOST (STENCIL_ORDER / 2)
#define VERBOSE_PRINTING (1)
// Built-in types and parameters
#if AC_DOUBLE_PRECISION == 1
typedef double AcReal;
typedef double3 AcReal3;
#define AC_REAL_MAX (DBL_MAX)
#define AC_REAL_MIN (DBL_MIN)
#define AC_REAL_EPSILON (DBL_EPSILON)
#else
typedef float AcReal;
typedef float3 AcReal3;
#define AC_REAL_MAX (FLT_MAX)
#define AC_REAL_MIN (FLT_MIN)
#define AC_REAL_EPSILON (FLT_EPSILON)
#endif
typedef struct {
AcReal3 row[3];
} AcMatrix;
#include "user_defines.h" // Autogenerated defines from the DSL
typedef enum { AC_SUCCESS = 0, AC_FAILURE = 1 } AcResult;
typedef enum {
RTYPE_MAX,
RTYPE_MIN,
RTYPE_RMS,
RTYPE_RMS_EXP,
RTYPE_SUM,
NUM_REDUCTION_TYPES
} ReductionType;
typedef enum {
STREAM_DEFAULT,
STREAM_0,
STREAM_1,
STREAM_2,
STREAM_3,
STREAM_4,
STREAM_5,
STREAM_6,
STREAM_7,
STREAM_8,
STREAM_9,
STREAM_10,
STREAM_11,
STREAM_12,
STREAM_13,
STREAM_14,
STREAM_15,
STREAM_16,
NUM_STREAMS
} Stream;
#define STREAM_ALL (NUM_STREAMS)
#define AC_GEN_ID(X) X
typedef enum {
AC_FOR_USER_INT_PARAM_TYPES(AC_GEN_ID) //
NUM_INT_PARAMS
} AcIntParam;
typedef enum {
AC_FOR_USER_INT3_PARAM_TYPES(AC_GEN_ID) //
NUM_INT3_PARAMS
} AcInt3Param;
typedef enum {
AC_FOR_USER_REAL_PARAM_TYPES(AC_GEN_ID) //
NUM_REAL_PARAMS
} AcRealParam;
typedef enum {
AC_FOR_USER_REAL3_PARAM_TYPES(AC_GEN_ID) //
NUM_REAL3_PARAMS
} AcReal3Param;
typedef enum {
AC_FOR_SCALARARRAY_HANDLES(AC_GEN_ID) //
NUM_SCALARARRAY_HANDLES
} ScalarArrayHandle;
typedef enum {
AC_FOR_VTXBUF_HANDLES(AC_GEN_ID) //
NUM_VTXBUF_HANDLES
} VertexBufferHandle;
#undef AC_GEN_ID
#define _UNUSED __attribute__((unused)) // Does not give a warning if unused
#define AC_GEN_STR(X) #X
static const char* intparam_names[] _UNUSED = {AC_FOR_USER_INT_PARAM_TYPES(AC_GEN_STR)};
static const char* int3param_names[] _UNUSED = {AC_FOR_USER_INT3_PARAM_TYPES(AC_GEN_STR)};
static const char* realparam_names[] _UNUSED = {AC_FOR_USER_REAL_PARAM_TYPES(AC_GEN_STR)};
static const char* real3param_names[] _UNUSED = {AC_FOR_USER_REAL3_PARAM_TYPES(AC_GEN_STR)};
static const char* scalararray_names[] _UNUSED = {AC_FOR_SCALARARRAY_HANDLES(AC_GEN_STR)};
static const char* vtxbuf_names[] _UNUSED = {AC_FOR_VTXBUF_HANDLES(AC_GEN_STR)};
#undef AC_GEN_STR
#undef _UNUSED
typedef struct {
int int_params[NUM_INT_PARAMS];
int3 int3_params[NUM_INT3_PARAMS];
AcReal real_params[NUM_REAL_PARAMS];
AcReal3 real3_params[NUM_REAL3_PARAMS];
} AcMeshInfo;
typedef struct {
AcReal* vertex_buffer[NUM_VTXBUF_HANDLES];
AcMeshInfo info;
} AcMesh;
// Device
typedef struct device_s* Device; // Opaque pointer to device_s. Analogous to dispatchable handles
// in Vulkan, f.ex. VkDevice
// Node
typedef struct node_s* Node; // Opaque pointer to node_s.
typedef struct {
int3 m;
int3 n;
} Grid; // WARNING: Grid structure may be deprecated in future versions (TODO)
typedef struct {
int num_devices;
Device* devices;
Grid grid;
Grid subgrid;
} DeviceConfiguration;
#ifdef __cplusplus
extern "C" {
#endif
#include "astaroth_defines.h"
/*
* =============================================================================
* Helper functions
* =============================================================================
*/
static inline size_t
acVertexBufferSize(const AcMeshInfo info)
{
return info.int_params[AC_mx] * info.int_params[AC_my] * info.int_params[AC_mz];
}
#include "astaroth_device.h"
#include "astaroth_node.h"
static inline size_t
acVertexBufferSizeBytes(const AcMeshInfo info)
{
return sizeof(AcReal) * acVertexBufferSize(info);
}
static inline size_t
acVertexBufferCompdomainSize(const AcMeshInfo info)
{
return info.int_params[AC_nx] * info.int_params[AC_ny] * info.int_params[AC_nz];
}
static inline size_t
acVertexBufferCompdomainSizeBytes(const AcMeshInfo info)
{
return sizeof(AcReal) * acVertexBufferCompdomainSize(info);
}
static inline size_t
acVertexBufferIdx(const int i, const int j, const int k, const AcMeshInfo info)
{
return i + //
j * info.int_params[AC_mx] + //
k * info.int_params[AC_mx] * info.int_params[AC_my];
}
/** Prints all parameters inside AcMeshInfo */
static inline void
acPrintMeshInfo(const AcMeshInfo config)
{
for (int i = 0; i < NUM_INT_PARAMS; ++i)
printf("[%s]: %d\n", intparam_names[i], config.int_params[i]);
for (int i = 0; i < NUM_INT3_PARAMS; ++i)
printf("[%s]: (%d, %d, %d)\n", int3param_names[i], config.int3_params[i].x,
config.int3_params[i].y, config.int3_params[i].z);
for (int i = 0; i < NUM_REAL_PARAMS; ++i)
printf("[%s]: %g\n", realparam_names[i], (double)(config.real_params[i]));
for (int i = 0; i < NUM_REAL3_PARAMS; ++i)
printf("[%s]: (%g, %g, %g)\n", real3param_names[i], (double)(config.real3_params[i].x),
(double)(config.real3_params[i].y), (double)(config.real3_params[i].z));
}
/*
#include "astaroth_grid.h"
#define acInit(x) acGridInit(x)
#define acQuit() acGridQuit()
#define acLoad(x) acGridLoadMesh(STREAM_DEFAULT, x)
#define acReduceScal(x, y) acGridReduceScal(STREAM_DEFAULT, x, y)
#define acReduceVec(x, y, z, w) acGridReduceVec(STREAM_DEFAULT, x, y, z, w)
#define acBoundcondStep() acGridPeriodicBoundcondStep(STREAM_DEFAULT)
#define acIntegrate(x) acGridIntegrateStep(STREAM_DEFAULT, x)
#define acStore(x) acGridStoreMesh(STREAM_DEFAULT, x)
#define acSynchronizeStream(x) acGridSynchronizeStream(x)
#define acLoadDeviceConstant(x, y) acGridLoadConstant(STREAM_DEFAULT, x, y)
*/
* =============================================================================
* Legacy interface
* =============================================================================
*/
/** Allocates all memory and initializes the devices visible to the caller. Should be
* called before any other function in this interface. */
AcResult acInit(const AcMeshInfo mesh_info);
@@ -99,8 +277,258 @@ AcResult acLoadWithOffset(const AcMesh host_mesh, const int3 src, const int num_
/** */
int acGetNumDevicesPerNode(void);
/** */
Node acGetNode(void);
/*
* =============================================================================
* Node interface
* =============================================================================
*/
/**
Initializes all devices on the current node.
Devices on the node are configured based on the contents of AcMesh.
@return Exit status. Places the newly created handle in the output parameter.
@see AcMeshInfo
Usage example:
@code
AcMeshInfo info;
acLoadConfig(AC_DEFAULT_CONFIG, &info);
Node node;
acNodeCreate(0, info, &node);
acNodeDestroy(node);
@endcode
*/
AcResult acNodeCreate(const int id, const AcMeshInfo node_config, Node* node);
/**
Resets all devices on the current node.
@see acNodeCreate()
*/
AcResult acNodeDestroy(Node node);
/**
Prints information about the devices available on the current node.
Requires that Node has been initialized with
@See acNodeCreate().
*/
AcResult acNodePrintInfo(const Node node);
/**
@see DeviceConfiguration
*/
AcResult acNodeQueryDeviceConfiguration(const Node node, DeviceConfiguration* config);
/** */
AcResult acNodeAutoOptimize(const Node node);
/** */
AcResult acNodeSynchronizeStream(const Node node, const Stream stream);
/** Deprecated ? */
AcResult acNodeSynchronizeVertexBuffer(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle); // Not in Device
/** */
AcResult acNodeSynchronizeMesh(const Node node, const Stream stream); // Not in Device
/** */
AcResult acNodeSwapBuffers(const Node node);
/** */
AcResult acNodeLoadConstant(const Node node, const Stream stream, const AcRealParam param,
const AcReal value);
/** Deprecated ? Might be useful though if the user wants to load only one vtxbuf. But in this case
* the user should supply a AcReal* instead of vtxbuf_handle */
AcResult acNodeLoadVertexBufferWithOffset(const Node node, const Stream stream,
const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices);
/** */
AcResult acNodeLoadMeshWithOffset(const Node node, const Stream stream, const AcMesh host_mesh,
const int3 src, const int3 dst, const int num_vertices);
/** Deprecated ? */
AcResult acNodeLoadVertexBuffer(const Node node, const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acNodeLoadMesh(const Node node, const Stream stream, const AcMesh host_mesh);
/** Deprecated ? */
AcResult acNodeStoreVertexBufferWithOffset(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices,
AcMesh* host_mesh);
/** */
AcResult acNodeStoreMeshWithOffset(const Node node, const Stream stream, const int3 src,
const int3 dst, const int num_vertices, AcMesh* host_mesh);
/** Deprecated ? */
AcResult acNodeStoreVertexBuffer(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle, AcMesh* host_mesh);
/** */
AcResult acNodeStoreMesh(const Node node, const Stream stream, AcMesh* host_mesh);
/** */
AcResult acNodeIntegrateSubstep(const Node node, const Stream stream, const int step_number,
const int3 start, const int3 end, const AcReal dt);
/** */
AcResult acNodeIntegrate(const Node node, const AcReal dt);
/** */
AcResult acNodePeriodicBoundcondStep(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acNodePeriodicBoundconds(const Node node, const Stream stream);
/** */
AcResult acNodeReduceScal(const Node node, const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle, AcReal* result);
/** */
AcResult acNodeReduceVec(const Node node, const Stream stream_type, const ReductionType rtype,
const VertexBufferHandle vtxbuf0, const VertexBufferHandle vtxbuf1,
const VertexBufferHandle vtxbuf2, AcReal* result);
/*
* =============================================================================
* Device interface
* =============================================================================
*/
/** */
AcResult acDeviceCreate(const int id, const AcMeshInfo device_config, Device* device);
/** */
AcResult acDeviceDestroy(Device device);
/** */
AcResult acDevicePrintInfo(const Device device);
/** */
AcResult acDeviceAutoOptimize(const Device device);
/** */
AcResult acDeviceSynchronizeStream(const Device device, const Stream stream);
/** */
AcResult acDeviceSwapBuffers(const Device device);
/** */
AcResult acDeviceLoadScalarUniform(const Device device, const Stream stream,
const AcRealParam param, const AcReal value);
/** */
AcResult acDeviceLoadVectorUniform(const Device device, const Stream stream,
const AcReal3Param param, const AcReal3 value);
/** */
AcResult acDeviceLoadIntUniform(const Device device, const Stream stream, const AcIntParam param,
const int value);
/** */
AcResult acDeviceLoadInt3Uniform(const Device device, const Stream stream, const AcInt3Param param,
const int3 value);
/** */
AcResult acDeviceLoadScalarArray(const Device device, const Stream stream,
const ScalarArrayHandle handle, const size_t start,
const AcReal* data, const size_t num);
/** */
AcResult acDeviceLoadMeshInfo(const Device device, const Stream stream,
const AcMeshInfo device_config);
/** */
AcResult acDeviceLoadVertexBufferWithOffset(const Device device, const Stream stream,
const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices);
/** Deprecated */
AcResult acDeviceLoadMeshWithOffset(const Device device, const Stream stream,
const AcMesh host_mesh, const int3 src, const int3 dst,
const int num_vertices);
/** */
AcResult acDeviceLoadVertexBuffer(const Device device, const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acDeviceLoadMesh(const Device device, const Stream stream, const AcMesh host_mesh);
/** */
AcResult acDeviceStoreVertexBufferWithOffset(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices,
AcMesh* host_mesh);
/** Deprecated */
AcResult acDeviceStoreMeshWithOffset(const Device device, const Stream stream, const int3 src,
const int3 dst, const int num_vertices, AcMesh* host_mesh);
/** */
AcResult acDeviceStoreVertexBuffer(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, AcMesh* host_mesh);
/** */
AcResult acDeviceStoreMesh(const Device device, const Stream stream, AcMesh* host_mesh);
/** */
AcResult acDeviceTransferVertexBufferWithOffset(const Device src_device, const Stream stream,
const VertexBufferHandle vtxbuf_handle,
const int3 src, const int3 dst,
const int num_vertices, Device dst_device);
/** Deprecated */
AcResult acDeviceTransferMeshWithOffset(const Device src_device, const Stream stream,
const int3 src, const int3 dst, const int num_vertices,
Device* dst_device);
/** */
AcResult acDeviceTransferVertexBuffer(const Device src_device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, Device dst_device);
/** */
AcResult acDeviceTransferMesh(const Device src_device, const Stream stream, Device dst_device);
/** */
AcResult acDeviceIntegrateSubstep(const Device device, const Stream stream, const int step_number,
const int3 start, const int3 end, const AcReal dt);
/** */
AcResult acDevicePeriodicBoundcondStep(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 start,
const int3 end);
/** */
AcResult acDevicePeriodicBoundconds(const Device device, const Stream stream, const int3 start,
const int3 end);
/** */
AcResult acDeviceReduceScal(const Device device, const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle, AcReal* result);
/** */
AcResult acDeviceReduceVec(const Device device, const Stream stream_type, const ReductionType rtype,
const VertexBufferHandle vtxbuf0, const VertexBufferHandle vtxbuf1,
const VertexBufferHandle vtxbuf2, AcReal* result);
/** */
AcResult acDeviceRunMPITest(void);
#ifdef __cplusplus
} // extern "C"
#endif

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@@ -1,266 +0,0 @@
/*
Copyright (C) 2014-2020, Johannes Pekkila, Miikka Vaisala.
This file is part of Astaroth.
Astaroth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Astaroth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include <float.h> // FLT_EPSILON, etc
#include <stdlib.h> // size_t
//#include <vector_types.h> // CUDA vector types (float4, etc)
#if defined(AC_USE_CUDA_RUNTIME_API) || defined(__CUDACC__)
#include <cuda_runtime_api.h>
#else
typedef struct {
int x, y, z;
} int3;
typedef struct {
float x, y;
} float2;
typedef struct {
float x, y, z;
} float3;
typedef struct {
double x, y, z;
} double3;
#endif
// Library flags
#define STENCIL_ORDER (6)
#define NGHOST (STENCIL_ORDER / 2)
#define VERBOSE_PRINTING (1)
// Built-in types and parameters
#if AC_DOUBLE_PRECISION == 1
typedef double AcReal;
typedef double3 AcReal3;
#define AC_REAL_MAX (DBL_MAX)
#define AC_REAL_MIN (DBL_MIN)
#define AC_REAL_EPSILON (DBL_EPSILON)
#else
typedef float AcReal;
typedef float3 AcReal3;
#define AC_REAL_MAX (FLT_MAX)
#define AC_REAL_MIN (FLT_MIN)
#define AC_REAL_EPSILON (FLT_EPSILON)
#endif
typedef struct {
AcReal3 row[3];
} AcMatrix;
#include "user_defines.h" // User-defined header
// clang-format off
#define AC_FOR_BUILTIN_INT_PARAM_TYPES(FUNC)
#define AC_FOR_BUILTIN_INT3_PARAM_TYPES(FUNC)
#define AC_FOR_BUILTIN_REAL_PARAM_TYPES(FUNC)
#define AC_FOR_BUILTIN_REAL3_PARAM_TYPES(FUNC)
// clang-format on
typedef enum { AC_SUCCESS = 0, AC_FAILURE = 1 } AcResult;
typedef enum {
RTYPE_MAX,
RTYPE_MIN,
RTYPE_RMS,
RTYPE_RMS_EXP,
RTYPE_SUM,
NUM_REDUCTION_TYPES
} ReductionType;
typedef enum {
STREAM_DEFAULT,
STREAM_0,
STREAM_1,
STREAM_2,
STREAM_3,
STREAM_4,
STREAM_5,
STREAM_6,
STREAM_7,
STREAM_8,
STREAM_9,
STREAM_10,
STREAM_11,
STREAM_12,
STREAM_13,
STREAM_14,
STREAM_15,
STREAM_16,
NUM_STREAMS
} Stream;
#define STREAM_ALL (NUM_STREAMS)
#define AC_GEN_ID(X) X
typedef enum {
AC_FOR_BUILTIN_INT_PARAM_TYPES(AC_GEN_ID) //
AC_FOR_USER_INT_PARAM_TYPES(AC_GEN_ID) //
NUM_INT_PARAMS
} AcIntParam;
typedef enum {
AC_FOR_BUILTIN_INT3_PARAM_TYPES(AC_GEN_ID) //
AC_FOR_USER_INT3_PARAM_TYPES(AC_GEN_ID) //
NUM_INT3_PARAMS
} AcInt3Param;
typedef enum {
AC_FOR_BUILTIN_REAL_PARAM_TYPES(AC_GEN_ID) //
AC_FOR_USER_REAL_PARAM_TYPES(AC_GEN_ID) //
NUM_REAL_PARAMS
} AcRealParam;
typedef enum {
AC_FOR_BUILTIN_REAL3_PARAM_TYPES(AC_GEN_ID) //
AC_FOR_USER_REAL3_PARAM_TYPES(AC_GEN_ID) //
NUM_REAL3_PARAMS
} AcReal3Param;
typedef enum {
AC_FOR_SCALARARRAY_HANDLES(AC_GEN_ID) //
NUM_SCALARARRAY_HANDLES
} ScalarArrayHandle;
typedef enum {
AC_FOR_VTXBUF_HANDLES(AC_GEN_ID) //
NUM_VTXBUF_HANDLES
} VertexBufferHandle;
#undef AC_GEN_ID
extern const char* intparam_names[];
extern const char* int3param_names[];
extern const char* realparam_names[];
extern const char* real3param_names[];
extern const char* scalararray_names[];
extern const char* vtxbuf_names[];
typedef struct {
int int_params[NUM_INT_PARAMS];
int3 int3_params[NUM_INT3_PARAMS];
AcReal real_params[NUM_REAL_PARAMS];
AcReal3 real3_params[NUM_REAL3_PARAMS];
} AcMeshInfo;
typedef struct {
AcReal* vertex_buffer[NUM_VTXBUF_HANDLES];
AcMeshInfo info;
} AcMesh;
/*
* =============================================================================
* Helper functions
* =============================================================================
*/
static inline size_t
acVertexBufferSize(const AcMeshInfo info)
{
return info.int_params[AC_mx] * info.int_params[AC_my] * info.int_params[AC_mz];
}
static inline size_t
acVertexBufferSizeBytes(const AcMeshInfo info)
{
return sizeof(AcReal) * acVertexBufferSize(info);
}
static inline size_t
acVertexBufferCompdomainSize(const AcMeshInfo info)
{
return info.int_params[AC_nx] * info.int_params[AC_ny] * info.int_params[AC_nz];
}
static inline size_t
acVertexBufferCompdomainSizeBytes(const AcMeshInfo info)
{
return sizeof(AcReal) * acVertexBufferCompdomainSize(info);
}
static inline size_t
acVertexBufferIdx(const int i, const int j, const int k, const AcMeshInfo info)
{
return i + //
j * info.int_params[AC_mx] + //
k * info.int_params[AC_mx] * info.int_params[AC_my];
}
/** Prints all parameters inside AcMeshInfo */
void acPrintMeshInfo(const AcMeshInfo config);
/*
static inline int
acGetParam(const AcMeshInfo info, const AcIntParam param)
{
return info.int_params[param];
}
static inline int3
acGetParam(const AcMeshInfo info, const AcInt3Param param)
{
return info.int3_params[param];
}
static inline AcReal
acGetParam(const AcMeshInfo info, const AcRealParam param)
{
return info.real_params[param];
}
static inline AcReal3
acGetParam(const AcMeshInfo info, const AcReal3Param param)
{
return info.real3_params[param];
}
static inline void
acSetParam(const AcIntParam param, const int value, AcMeshInfo* info)
{
info->int_params[param] = value;
}
static inline void
acSetParam(const AcInt3Param param, const int3 value, AcMeshInfo* info)
{
info->int3_params[param] = value;
}
static inline void
acSetParam(const AcRealParam param, const AcReal value, AcMeshInfo* info)
{
info->real_params[param] = value;
}
static inline void
acSetParam(const AcReal3Param param, const AcReal3 value, AcMeshInfo* info)
{
info->real3_params[param] = value;
}
*/
#ifdef __cplusplus
} // extern "C"
#endif

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@@ -1,158 +0,0 @@
/*
Copyright (C) 2014-2020, Johannes Pekkila, Miikka Vaisala.
This file is part of Astaroth.
Astaroth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Astaroth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file Single-Device Interface
* \brief Provides functions for controlling a single device.
*
* Detailed info.
*
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "astaroth_defines.h"
typedef struct device_s* Device; // Opaque pointer to device_s. Analogous to dispatchable handles
// in Vulkan, f.ex. VkDevice
/** */
AcResult acDeviceCreate(const int id, const AcMeshInfo device_config, Device* device);
/** */
AcResult acDeviceDestroy(Device device);
/** */
AcResult acDevicePrintInfo(const Device device);
/** */
AcResult acDeviceAutoOptimize(const Device device);
/** */
AcResult acDeviceSynchronizeStream(const Device device, const Stream stream);
/** */
AcResult acDeviceSwapBuffers(const Device device);
/** */
AcResult acDeviceLoadScalarUniform(const Device device, const Stream stream,
const AcRealParam param, const AcReal value);
/** */
AcResult acDeviceLoadVectorUniform(const Device device, const Stream stream,
const AcReal3Param param, const AcReal3 value);
/** */
AcResult acDeviceLoadIntUniform(const Device device, const Stream stream, const AcIntParam param,
const int value);
/** */
AcResult acDeviceLoadInt3Uniform(const Device device, const Stream stream, const AcInt3Param param,
const int3 value);
/** */
AcResult acDeviceLoadScalarArray(const Device device, const Stream stream,
const ScalarArrayHandle handle, const size_t start,
const AcReal* data, const size_t num);
/** */
AcResult acDeviceLoadMeshInfo(const Device device, const Stream stream,
const AcMeshInfo device_config);
/** */
AcResult acDeviceLoadVertexBufferWithOffset(const Device device, const Stream stream,
const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices);
/** Deprecated */
AcResult acDeviceLoadMeshWithOffset(const Device device, const Stream stream,
const AcMesh host_mesh, const int3 src, const int3 dst,
const int num_vertices);
/** */
AcResult acDeviceLoadVertexBuffer(const Device device, const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acDeviceLoadMesh(const Device device, const Stream stream, const AcMesh host_mesh);
/** */
AcResult acDeviceStoreVertexBufferWithOffset(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices,
AcMesh* host_mesh);
/** Deprecated */
AcResult acDeviceStoreMeshWithOffset(const Device device, const Stream stream, const int3 src,
const int3 dst, const int num_vertices, AcMesh* host_mesh);
/** */
AcResult acDeviceStoreVertexBuffer(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, AcMesh* host_mesh);
/** */
AcResult acDeviceStoreMesh(const Device device, const Stream stream, AcMesh* host_mesh);
/** */
AcResult acDeviceTransferVertexBufferWithOffset(const Device src_device, const Stream stream,
const VertexBufferHandle vtxbuf_handle,
const int3 src, const int3 dst,
const int num_vertices, Device dst_device);
/** Deprecated */
AcResult acDeviceTransferMeshWithOffset(const Device src_device, const Stream stream,
const int3 src, const int3 dst, const int num_vertices,
Device* dst_device);
/** */
AcResult acDeviceTransferVertexBuffer(const Device src_device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, Device dst_device);
/** */
AcResult acDeviceTransferMesh(const Device src_device, const Stream stream, Device dst_device);
/** */
AcResult acDeviceIntegrateSubstep(const Device device, const Stream stream, const int step_number,
const int3 start, const int3 end, const AcReal dt);
/** */
AcResult acDevicePeriodicBoundcondStep(const Device device, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 start,
const int3 end);
/** */
AcResult acDevicePeriodicBoundconds(const Device device, const Stream stream, const int3 start,
const int3 end);
/** */
AcResult acDeviceReduceScal(const Device device, const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle, AcReal* result);
/** */
AcResult acDeviceReduceVec(const Device device, const Stream stream_type, const ReductionType rtype,
const VertexBufferHandle vtxbuf0, const VertexBufferHandle vtxbuf1,
const VertexBufferHandle vtxbuf2, AcReal* result);
/** */
AcResult acDeviceRunMPITest(void);
#ifdef __cplusplus
} // extern "C"
#endif

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@@ -1,99 +0,0 @@
/*
Copyright (C) 2014-2020, Johannes Pekkila, Miikka Vaisala.
This file is part of Astaroth.
Astaroth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Astaroth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "astaroth_defines.h"
/** */
AcResult acGridInit(const AcMeshInfo node_config);
/** */
AcResult acGridQuit(void);
/** */
AcResult acGridSynchronizeStream(const Stream stream);
/** */
AcResult acGridSwapBuffers(void);
/** */
AcResult acGridLoadConstant(const Stream stream, const AcRealParam param, const AcReal value);
/** */
AcResult acGridLoadVertexBufferWithOffset(const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices);
/** */
AcResult acGridLoadMeshWithOffset(const Stream stream, const AcMesh host_mesh, const int3 src,
const int3 dst, const int num_vertices);
/** */
AcResult acGridLoadVertexBuffer(const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acGridLoadMesh(const Stream stream, const AcMesh host_mesh);
/** */
AcResult acGridStoreVertexBufferWithOffset(const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices,
AcMesh* host_mesh);
/** */
AcResult acGridStoreMeshWithOffset(const Stream stream, const int3 src, const int3 dst,
const int num_vertices, AcMesh* host_mesh);
/** */
AcResult acGridStoreVertexBuffer(const Stream stream, const VertexBufferHandle vtxbuf_handle,
AcMesh* host_mesh);
/** */
AcResult acGridStoreMesh(const Stream stream, AcMesh* host_mesh);
/** */
AcResult acGridIntegrateSubstep(const Stream stream, const int step_number, const int3 start,
const int3 end, const AcReal dt);
/** */
AcResult acGridIntegrateStep(const Stream stream, const AcReal dt);
/** */
AcResult acGridPeriodicBoundcondStep(const Stream stream);
/** */
/* acGridReduceScal(const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle, AcReal* result); */
AcReal acGridReduceScal(const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle);
/** */
/*AcResult acGridReduceVec(const Stream stream, const ReductionType rtype,
const VertexBufferHandle vec0, const VertexBufferHandle vec1,
const VertexBufferHandle vec2, AcReal* result);*/
AcReal acGridReduceVec(const Stream stream, const ReductionType rtype,
const VertexBufferHandle vec0, const VertexBufferHandle vec1,
const VertexBufferHandle vec2);
#ifdef __cplusplus
} // extern "C"
#endif

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@@ -1,167 +0,0 @@
/*
Copyright (C) 2014-2020, Johannes Pekkila, Miikka Vaisala.
This file is part of Astaroth.
Astaroth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Astaroth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef __cplusplus
extern "C" {
#endif
#include "astaroth_defines.h"
#include "astaroth_device.h" // TODO: Should this really be here?
typedef struct node_s* Node; // Opaque pointer to node_s.
typedef struct {
int3 m;
int3 n;
} Grid;
typedef struct {
int num_devices;
Device* devices;
Grid grid;
Grid subgrid;
} DeviceConfiguration;
/**
Initializes all devices on the current node.
Devices on the node are configured based on the contents of AcMesh.
@return Exit status. Places the newly created handle in the output parameter.
@see AcMeshInfo
Usage example:
@code
AcMeshInfo info;
acLoadConfig(AC_DEFAULT_CONFIG, &info);
Node node;
acNodeCreate(0, info, &node);
acNodeDestroy(node);
@endcode
*/
AcResult acNodeCreate(const int id, const AcMeshInfo node_config, Node* node);
/**
Resets all devices on the current node.
@see acNodeCreate()
*/
AcResult acNodeDestroy(Node node);
/**
Prints information about the devices available on the current node.
Requires that Node has been initialized with
@See acNodeCreate().
*/
AcResult acNodePrintInfo(const Node node);
/**
@see DeviceConfiguration
*/
AcResult acNodeQueryDeviceConfiguration(const Node node, DeviceConfiguration* config);
/** */
AcResult acNodeAutoOptimize(const Node node);
/** */
AcResult acNodeSynchronizeStream(const Node node, const Stream stream);
/** Deprecated ? */
AcResult acNodeSynchronizeVertexBuffer(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle); // Not in Device
/** */
AcResult acNodeSynchronizeMesh(const Node node, const Stream stream); // Not in Device
/** */
AcResult acNodeSwapBuffers(const Node node);
/** */
AcResult acNodeLoadConstant(const Node node, const Stream stream, const AcRealParam param,
const AcReal value);
/** Deprecated ? Might be useful though if the user wants to load only one vtxbuf. But in this case
* the user should supply a AcReal* instead of vtxbuf_handle */
AcResult acNodeLoadVertexBufferWithOffset(const Node node, const Stream stream,
const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices);
/** */
AcResult acNodeLoadMeshWithOffset(const Node node, const Stream stream, const AcMesh host_mesh,
const int3 src, const int3 dst, const int num_vertices);
/** Deprecated ? */
AcResult acNodeLoadVertexBuffer(const Node node, const Stream stream, const AcMesh host_mesh,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acNodeLoadMesh(const Node node, const Stream stream, const AcMesh host_mesh);
/** Deprecated ? */
AcResult acNodeStoreVertexBufferWithOffset(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle, const int3 src,
const int3 dst, const int num_vertices,
AcMesh* host_mesh);
/** */
AcResult acNodeStoreMeshWithOffset(const Node node, const Stream stream, const int3 src,
const int3 dst, const int num_vertices, AcMesh* host_mesh);
/** Deprecated ? */
AcResult acNodeStoreVertexBuffer(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle, AcMesh* host_mesh);
/** */
AcResult acNodeStoreMesh(const Node node, const Stream stream, AcMesh* host_mesh);
/** */
AcResult acNodeIntegrateSubstep(const Node node, const Stream stream, const int step_number,
const int3 start, const int3 end, const AcReal dt);
/** */
AcResult acNodeIntegrate(const Node node, const AcReal dt);
/** */
AcResult acNodePeriodicBoundcondStep(const Node node, const Stream stream,
const VertexBufferHandle vtxbuf_handle);
/** */
AcResult acNodePeriodicBoundconds(const Node node, const Stream stream);
/** */
AcResult acNodeReduceScal(const Node node, const Stream stream, const ReductionType rtype,
const VertexBufferHandle vtxbuf_handle, AcReal* result);
/** */
AcResult acNodeReduceVec(const Node node, const Stream stream_type, const ReductionType rtype,
const VertexBufferHandle vtxbuf0, const VertexBufferHandle vtxbuf1,
const VertexBufferHandle vtxbuf2, AcReal* result);
#ifdef __cplusplus
} // extern "C"
#endif

64
include/astaroth_utils.h Normal file
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@@ -0,0 +1,64 @@
/*
Copyright (C) 2014-2020, Johannes Pekkila, Miikka Vaisala.
This file is part of Astaroth.
Astaroth is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Astaroth is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Astaroth. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file
* \brief Functions for loading and updating AcMeshInfo.
*
*/
#pragma once
#include "astaroth.h"
#ifdef __cplusplus
extern "C" {
#endif
/** Loads data from the config file */
AcResult acLoadConfig(const char* config_path, AcMeshInfo* config);
/** Updates the built-in parameters based on nx, ny and nz */
AcResult acUpdateBuiltinParams(AcMeshInfo* config);
/** */
AcResult acMeshCreate(const AcMeshInfo mesh_info, AcMesh* mesh);
/** */
AcResult acMeshDestroy(AcMesh* mesh);
/** */
AcResult acMeshSet(const AcReal value, AcMesh* mesh);
/** */
AcResult acMeshRandomize(AcMesh* mesh);
/** */
AcResult acMeshApplyPeriodicBounds(AcMesh* mesh);
/** */
AcResult acMeshClear(AcMesh* mesh);
/** */
AcResult acModelIntegrateStep(AcMesh mesh, const AcReal dt);
/** */
AcResult acVerifyMesh(const AcMesh model, const AcMesh candidate);
#ifdef __cplusplus
} // extern "C"
#endif