Logo
Explore Help
Sign In
cwpearson/astaroth
1
0
Fork 0
You've already forked astaroth
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
516 Commits 1 Branch 0 Tags
6665d309837e250118c5fe843a9ff2e7efe4ea6d
Commit Graph

10 Commits

Author SHA1 Message Date
jpekkila
9a16c79ce6 Renamed all references to uniforms to f.ex. loadScalarConstant -> loadScalarUniform (for consistency with the DSL) 2019-10-01 17:12:20 +03:00
jpekkila
53230c9b61 Added errorchecking and more flexibility the the new acDeviceLoadScalarArray function 2019-09-05 19:56:04 +03:00
jpekkila
263a1d23a3 Added a function for loading ScalarArrays to the GPU 2019-09-05 16:35:08 +03:00
jpekkila
787363226b Added functions for loading int, int3, scalar and vector constants to the device layer (acDeviceLoad...Constant) 2019-08-19 15:28:16 +03:00
jpekkila
598799d7c3 Added a new function to the device interface: acDeviceLoadMeshInfo 2019-08-19 15:14:00 +03:00
jpekkila
5f2378e91b Now compiles (does not work though) 2019-08-02 15:15:18 +03:00
jpekkila
fb0610c1ba Intermediate changes to the revised node interface 2019-07-31 20:04:39 +03:00
jpekkila
49026bd26b Revised device interface done 2019-07-31 18:46:41 +03:00
jpekkila
5be775dbff Various intermediate changes 2019-07-31 17:48:48 +03:00
jpekkila
efd9d54fef Stashing WIP changes (interface revision) s.t. I can continue work on a different machine 2019-07-30 14:34:44 +03:00
Powered by Gitea Version: 1.24.5 Page: 57ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API