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6cab3586cfd2c7585b2bb7647fed53e950a45b83
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4 Commits

Author SHA1 Message Date
jpekkila
0ccd4e3dbc Major improvement: uniforms can now be set to default values. The syntax is the same as for setting any other values, f.ex. 'uniform Scalar a = 1; uniform Scalar b = 0.5 * a;'. Undefined uniforms are still allowed, but in this case the user should load a proper value into it during runtime. Default uniform values can be overwritten by calling any of the uniform loader funcions (like acDeviceLoadScalarUniform). Improved also error checking. Now there are explicit warnings if the user tries to load an invalid value into a device constant. 2020-01-28 18:17:31 +02:00
Miikka Vaisala
185b33980f Forcing function bug correction. 2020-01-14 13:58:11 +08:00
jpekkila
ff12332f06 Clarified the syntax for real number literals. 1.0 is the same precision as AcReal, 1.0f is an explicit float and 1.0d is an explicit double. 2019-10-07 18:24:32 +03:00
jpekkila
6560be7056 Moved the old mhd solver to mhd_solver_DEPRECATED and replaced it with the new stencil_kernel.ac file 2019-10-07 17:36:30 +03:00
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