jpekkila
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64221c218d
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Made some warnings go away
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2019-10-22 15:03:55 +03:00 |
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Johannes Pekkila
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e4a7cdcf1d
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Added functions for packing and unpacking data on the device
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2019-10-22 13:48:47 +02:00 |
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Johannes Pekkila
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915e1c7c14
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Trying to overlap MPI communication with computation of boundary conditions. However, NVIDIA seemed to forget one important detail in the documentation for CUDA-aware MPI: it looks like CUDA streams are not supported with CUDA-aware MPI communication. So in the end the fastest solution might be to use old-school gpu->cpu->cpu->gpu MPI communication after all
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2019-10-21 15:50:53 +02:00 |
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jpekkila
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f120343110
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Bugfix: peer access was not disabled when Node was destroyed, leading to cudaErrorPeerAccessAlreadyEnabled error when creating new Nodes
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2019-10-21 16:23:24 +03:00 |
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Johannes Pekkila
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7b475b6dee
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Better MPI synchronization
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2019-10-18 11:50:22 +02:00 |
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Johannes Pekkila
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155d369888
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MPI communication now 10x faster
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2019-10-17 22:39:57 +02:00 |
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jpekkila
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26bbfa089d
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Better multi-node communication: fire and forget.
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2019-10-17 18:17:37 +03:00 |
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jpekkila
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3d852e5082
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Added timing to the MPI benchmark
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2019-10-17 17:43:54 +03:00 |
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jpekkila
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588a94c772
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Added more MPI stuff. Now multi-node GPU-GPU communication with GPUDirect RDMA should work. Also device memory is now allocated in unified memory by default as this makes MPI communication simpler if RDMA is not supported. This does not affect Astaroth any other way since different devices use different portions of the memory space and we continue managing memory transfers manually.
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2019-10-17 16:09:05 +03:00 |
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jpekkila
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0e88d6c339
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Marked some internal functions static
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2019-10-17 14:41:44 +03:00 |
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jpekkila
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f1e988ba6a
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Added stuff for the device layer for testing GPU-GPU MPI. This is a quick and dirty solution which is primarily meant for benchmarking/verification. Figuring out what the MPI interface should look like is more challenging and is not the priority right now
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2019-10-17 14:40:53 +03:00 |
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jpekkila
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65a2d47ef7
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Made grid.cu (multi-node) to compile without errors. Not used though.
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2019-10-17 13:03:42 +03:00 |
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jpekkila
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0865f0499b
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Various improvements to the MPI-GPU implementation, but linking MPI libraries with both the host C-project and the core library seems to be a major pain. Currently the communication is done via gpu->cpu->cpu->gpu.
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2019-10-15 19:32:16 +03:00 |
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jpekkila
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113be456d6
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Undeprecated the wrong function in commit b693c8a
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2019-10-15 18:11:07 +03:00 |
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jpekkila
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1ca089c163
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New cmake option: MPI_ENABLED. Enables MPI functions on the device layer
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2019-10-15 17:57:53 +03:00 |
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jpekkila
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b693c8adb4
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Undeprecated acDeviceLoadMesh and acDeviceStoreMesh, these are actually very nice to have
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2019-10-15 16:12:31 +03:00 |
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jpekkila
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08188f3f5b
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is_valid is now consistently overloaded (parameter passed as a reference). Older CUDA compilers complained about this.
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2019-10-14 21:18:21 +03:00 |
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jpekkila
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08f155cbec
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Finetuning some error checks
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2019-10-07 20:40:32 +03:00 |
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jpekkila
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5d4f47c3d2
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Added overloads for vector in-place addition and subtraction
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2019-10-07 19:40:54 +03:00 |
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jpekkila
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ba49e7e400
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Replaced deprecated DCONST_INT calls with overloaded DCONST()
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2019-10-07 19:40:27 +03:00 |
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jpekkila
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66cfcefb34
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More error checks
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2019-10-07 17:00:23 +03:00 |
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jpekkila
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0e1d1b9fb4
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Some optimizations for DSL compilation. Also a new feature: Inplace addition and subtraction += and -= are now allowed
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2019-10-07 16:33:24 +03:00 |
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jpekkila
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f7c079be2a
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Removed everything unnecessary from integration.cuh. Now all derivatives etc are available in a standard library header (acc/stdlib/stdderiv.h)
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2019-10-07 15:47:33 +03:00 |
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jpekkila
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9a16c79ce6
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Renamed all references to uniforms to f.ex. loadScalarConstant -> loadScalarUniform (for consistency with the DSL)
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2019-10-01 17:12:20 +03:00 |
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jpekkila
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2c8c49ee24
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Removed or updated some old .gitignore files
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2019-09-24 17:50:41 +03:00 |
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jpekkila
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e4eea7db83
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Added support for Volta GPUs
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2019-09-24 17:19:45 +03:00 |
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jpekkila
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3bb6ca1712
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The Astaroth Code Compiler (acc) is now built with cmake. Additionally, make is now used to generate the CUDA headers from DSL sources. The headers are also properly regenerated whenever a DSL file has been changed. With this commit, the DSL is now seamlessly integrated to the library and we no longer need complicated scripts to figure out the correct files. The current workflow for using custom DSL sources is to pass the DSL module directory to cmake, f.ex. cmake -DDSL_MODULE_DIR=/acc/mhd_solver. Note that the path must be absolute or then given relative to the CMakeLists.txt directory. f.ex cd build && cmake -DDSL_MODULE_DIR=../acc/mhd_solver does not work. CMake then takes all DSL files in that directory and handles the rest.
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2019-09-18 17:28:29 +03:00 |
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jpekkila
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bce3e4de03
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Made warnings about unused device functions go away
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2019-09-18 16:58:04 +03:00 |
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jpekkila
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021e5f3774
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Renamed NUM_STREAM_TYPES -> NUM_STREAMS
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2019-09-12 15:48:38 +03:00 |
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jpekkila
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53230c9b61
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Added errorchecking and more flexibility the the new acDeviceLoadScalarArray function
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2019-09-05 19:56:04 +03:00 |
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jpekkila
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263a1d23a3
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Added a function for loading ScalarArrays to the GPU
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2019-09-05 16:35:08 +03:00 |
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jpekkila
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9e57aba9b7
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New feature: ScalarArray. ScalarArrays are read-only 1D arrays containing max(mx, max(my, mz)) elements. ScalarArray is a new type of uniform and can be used for storing f.ex. forcing profiles. The DSL now also supports complex numbers and some basic arithmetic (exp, multiplication)
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2019-09-02 21:26:57 +03:00 |
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jpekkila
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6ea02fa28e
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DSL now 'feature complete' with respect to what I had in mind before the summer. Users can now create multiple kernels and the library functions are generated automatically for them. The generated library functions are of the form acDeviceKernel_<name> and acNodeKernel_<name>. More features are needed though. The next features to be added at some point are 1D and 2D device constant arrays in order to support profiles for f.ex. forcing.
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2019-08-27 18:19:20 +03:00 |
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jpekkila
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20138263f4
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The previous attempt (dsl_feature_completeness_2019-08-23) to enable arbitrary kernel functions was a failure: we get significant performance loss (25-100%) if step_number is not passed as a template parameter to the integration kernel. Apparently the CUDA compiler cannot perform some optimizations if there is a if/else construct in a performance-critical part which cannot be evaluated at compile time. This branch keeps step_number as a template parameter but takes rest of the user parameters as uniforms (dt is no longer passed as a function parameter but as an uniform with the DSL instead).
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2019-08-27 17:36:33 +03:00 |
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jpekkila
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022e46f2e7
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Merge branch 'master' into dsl_parameter_overhaul_2019-08-19
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2019-08-23 13:13:57 +03:00 |
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jpekkila
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f6040f89dc
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Added acPrintMeshInfo for printing all mesh parameters
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2019-08-21 16:24:48 +03:00 |
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jpekkila
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39dcda4a04
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Made warnings about unused functions go away (this is intended functionality and not all programs will use all types of device constants, thus unnecessary warning)
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2019-08-21 14:28:46 +03:00 |
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jpekkila
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51cf1f1068
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The C header is now generated from the DSL, stashing the changes just to be sure since I might overwrite something when updating the compilation scripts to work with this new scheme
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2019-08-19 18:19:28 +03:00 |
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jpekkila
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d801ebdd41
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Now parameters and vertexbuffers (fields) can be declared with the DSL only. TODO: translation from the DSL header to C
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2019-08-19 17:35:03 +03:00 |
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jpekkila
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bcdd827a4f
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Added a proper declarations for all user-specified uniform. Note: built-in uniforms are not correctly translated into CUDA
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2019-08-19 17:05:56 +03:00 |
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jpekkila
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0208d55e4e
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Moved STENCIL_ORDER and NGHOST out of user-defined parameter as these are actually internal defines used to configure the built-in functions. Additionally, renamed all explicitly declared uniforms from dsx -> AC_dsx in the DSL in preparation for having clear connection between DSL uniforms and the library parameter handles created by the user (AcRealParam etc)
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2019-08-19 16:40:47 +03:00 |
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jpekkila
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787363226b
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Added functions for loading int, int3, scalar and vector constants to the device layer (acDeviceLoad...Constant)
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2019-08-19 15:28:16 +03:00 |
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jpekkila
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41805dcb68
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Added some error checking for the case where user supplies an incomplete meshinfo to acDeviceLoadMeshInfo
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2019-08-19 15:17:51 +03:00 |
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jpekkila
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598799d7c3
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Added a new function to the device interface: acDeviceLoadMeshInfo
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2019-08-19 15:14:00 +03:00 |
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jpekkila
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e89897985e
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Battled with math.h and cmath. We probably should move from C standard libraries to C++ ones internally (in places which are not visible via the interface)
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2019-08-19 14:02:30 +03:00 |
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jpekkila
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6d4d53342e
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Removed old comments
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2019-08-15 11:14:52 +03:00 |
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jpekkila
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36fea70560
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Moved basic built-in functions for vector operations to math_utils.h from integration.cuh so that they are shared with the CPU and GPU
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2019-08-15 11:04:22 +03:00 |
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jpekkila
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d5b2e5bb42
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Added placeholders for new built-in variables in the DSL. Also overloads to DCONST_INT etc. Naming still pending and old DCONST_REAL etc calls still work.
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2019-08-12 14:05:35 +03:00 |
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jpekkila
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b8c4d07de2
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Removed unnecessary comments
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2019-08-12 13:31:24 +03:00 |
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jpekkila
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e027f7e548
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Removed grid_n in astaroth.cu and replaced it with the new acNodeQueryDeviceConfiguration call
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2019-08-12 13:25:47 +03:00 |
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